knapsack problem
- North America > United States (0.14)
- North America > Canada > Ontario > Toronto (0.14)
- Asia > Middle East > Jordan (0.04)
- North America > United States > Wisconsin > Dane County > Madison (0.14)
- Asia > China > Hong Kong (0.04)
- Health & Medicine (0.68)
- Materials (0.46)
- Information Technology > Artificial Intelligence > Machine Learning > Statistical Learning (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Optimization (0.95)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks (0.93)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Mathematical & Statistical Methods (0.71)
- Oceania > Australia > Victoria > Melbourne (0.04)
- North America > United States > Virginia > Arlington County > Arlington (0.04)
- North America > United States > Texas (0.04)
- (5 more...)
- Research Report > Promising Solution (0.40)
- Overview > Innovation (0.40)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Search (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Optimization (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Directed Networks > Bayesian Learning (0.46)
- North America > United States (0.14)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- North America > United States > California > Santa Clara County > Mountain View (0.04)
- North America > United States > California > Merced County > Merced (0.04)
- Europe > Germany > Berlin (0.04)
Non-monotonic Resource Utilization in the Bandits with Knapsacks Problem
Bandits with knapsacks (BwK) is an influential model of sequential decision-making under uncertainty that incorporates resource consumption constraints. In each round, the decision-maker observes an outcome consisting of a reward and a vector of nonnegative resource consumptions, and the budget of each resource is decremented by its consumption. In this paper we introduce a natural generalization of the stochastic BwK problem that allows non-monotonic resource utilization. In each round, the decision-maker observes an outcome consisting of a reward and a vector of resource drifts that can be positive, negative or zero, and the budget of each resource is incremented by its drift. Our main result is a Markov decision process (MDP) policy that has constant regret against a linear programming (LP) relaxation when the decision-maker knows the true outcome distributions. We build upon this to develop a learning algorithm that has logarithmic regret against the same LP relaxation when the decision-maker does not know the true outcome distributions. We also present a reduction from BwK to our model that shows our regret bound matches existing results.
Systemic approach for modeling a generic smart grid
Amor, Sofiane Ben, Guerard, Guillaume, Levy, Loup-Noé
Smart grid technological advances present a recent class of complex interdisciplinary modeling and increasingly difficult simulation problems to solve using traditional computational methods. To simulate a smart grid requires a systemic approach to integrated modeling of power systems, energy markets, demand-side management, and much other resources and assets that are becoming part of the current paradigm of the power grid. This paper presents a backbone model of a smart grid to test alternative scenarios for the grid. This tool simulates disparate systems to validate assumptions before the human scale model. Thanks to a distributed optimization of subsystems, the production and consumption scheduling is achieved while maintaining flexibility and scalability.
- North America > United States (0.46)
- Asia > Vietnam (0.32)
- Europe > Germany > Hesse > Darmstadt Region > Darmstadt (0.04)
- North America > United States > Rhode Island > Providence County > Providence (0.04)
- North America > United States > New Jersey > Mercer County > Princeton (0.04)
- (4 more...)
Column Generation Using Domain-Independent Dynamic Programming
Column generation and branch-and-price are leading methods for large-scale exact optimization. Column generation iterates between solving a master problem and a pricing problem. The master problem is a linear program, which can be solved using a generic solver. The pricing problem is highly dependent on the application but is usually discrete. Due to the difficulty of discrete optimization, high-performance column generation often relies on a custom pricing algorithm built specifically to exploit the problem's structure. This bespoke nature of the pricing solver prevents the reuse of components for other applications. We show that domain-independent dynamic programming, a software package for modeling and solving arbitrary dynamic programs, can be used as a generic pricing solver. We develop basic implementations of branch-and-price with pricing by domain-independent dynamic programming and show that they outperform a world-leading solver on static mixed integer programming formulations for seven problem classes.
- Oceania > Australia (0.04)
- North America > United States > Massachusetts > Suffolk County > Boston (0.04)
- Asia > Japan (0.04)
- (2 more...)
- Europe > Germany > Hesse > Darmstadt Region > Darmstadt (0.04)
- North America > United States > Rhode Island > Providence County > Providence (0.04)
- North America > United States > New Jersey > Mercer County > Princeton (0.04)
- (4 more...)